Achievements - Official Unnamed Space Idle Wiki (2024)

Achievements - Official Unnamed Space Idle Wiki (1)

Most Unnamed Space Idle Achievements will be awarded to the player as the game progresses, but some of them will require specific tactics to achieve. Almost all achievements grant AI points upon completions, with some awarding stat bonuses or even consumables instead or additionally.

Contents

  • 1 Destroy X Enemies
  • 2 Emergency Retreat X Times
  • 3 Reach Sector X
  • 4 Clear X unique sectors
  • 5 Clear EVERY sector within x minutes
  • 6 Reach sector x with the basic ship
  • 7 Reach x Compute Levels
  • 8 Make all synth recipes infinite
  • 9 Max Out x Unique Void Shards
  • 10 Sustain x Power Boosts
  • 11 Gain x Research
  • 12 Complete x Challenges
  • 13 Complete x Warps
  • 14 Gain x Total Crew Levels
  • 15 Reach sector 74 and complete all tasks
  • 16 Secret Achievements
  • 17 Spaceversary
  • 18 Achievements for S75+
    • 18.1 Disable a capital ship x times
    • 18.2 Break a capital ship part x times
    • 18.3 Lose x fighters
    • 18.4 Tier up Compute x times
    • 18.5 Gain x Capital Research
    • 18.6 Tier up Overdrive
    • 18.7 Reach x Fleet power
    • 18.8 Normal Achievements Extended
    • 18.9 Pull x enemies through the veil
    • 18.10 Pull x rare enemies through the veil
    • 18.11 Gain x Specimen Research
    • 18.12 Secret Achievements for S75+

Destroy X Enemies[edit | edit source]

Enemy kills will come naturally as you play the game, so there is no real need to focus on it or rush it.Offline progress does contribute towards this achievement.

If you still want to focus on killing enemies, here are some tips:

  • Outdated strategy
    • To have more kills utilize sectors such as 16A, which contain "swarm" enemies.
    • Use the Void Beacon module if possible.
      • If Void Beacon is used, maximizing range will help as well, so more enemies per minute can be killed.
    • Use weapons such as the "Gatling Laser" for rapid fire rate and aim to eliminate enemies with a single shot.
  • New strategy
    • Utilize carrier swarmer sectors such as 68 or 70 with 6 Beam Lasers.
    • Use the Void Lure module if possible (Void Beacon doesn't do anything for this strategy).
    • Set all the type targetting priority of all Beam Lasers to "Can't Phase" if in 68 or "No Barrier" for 70, enable "Allow Overlap" and turn off the Laser Boost Automation to let carriers build up.
    • When enough carriers spawn, set Overlap to Avoid and turn on the Laser Boost Automation. Beam Lasers should start killing carrier spawns without killing the carriers themselves.
AchievementReward
Destroy 100 EnemiesAll Damage x1.02; 10 AI Points
Destroy 1000 EnemiesAll Damage x1.02; 10 AI Points
Destroy 10000 EnemiesAll Damage x1.02; 20 AI Points
Destroy 1e5 EnemiesAll Damage x1.02; 20 AI Points
Destroy 5e5 EnemiesAll Damage x1.02; 30 AI Points
Destroy 1e6 EnemiesAll Damage x1.02; 30 AI Points
Destroy 2e6 EnemiesAll Damage x1.02; 40 AI Points
Destroy 4e6 EnemiesAll Damage x1.02; 40 AI Points
Destroy 8e6 EnemiesAll Damage x1.02; 50 AI Points
Destroy 2e7 EnemiesAll Damage x1.02; 50 AI Points
Destroy 5e7 EnemiesAll Damage x1.02; 75 AI Points
Destroy 1e8 EnemiesAll Damage x1.02; 75 AI Points

Emergency Retreat X Times[edit | edit source]

Being defeated is a normal part of a gameplay and it will happen quite often. If players still want to rush it, turn on "Auto Forward" until defeated, disable shield boosts and use Condensed Shields or Quick Recovery on all Shields. Offline progress does not count towards this achievement.

AchievementReward
Emergency Retreat 10 TimesAll Max Shields x1.04; 10 Ai Points
Emergency Retreat 50 TimesAll Max Shields x1.04; 20 Ai Points
Emergency Retreat 100 TimesAll Max Shields x1.04; 30 Ai Points
Emergency Retreat 200 TimesAll Max Shields x1.04; 40 Ai Points
Emergency Retreat 500 TimesAll Max Shields x1.04; 50 Ai Points
Emergency Retreat 1000 TimesAll Max Shields x1.04; 100 Ai Points

Reach Sector X[edit | edit source]

AchievementReward
Reach Sector 5Engine Speed +0.1; 20 AI Points
Reach Sector 11Engine Speed +0.1; 20 AI Points
Reach Sector 18Engine Speed +0.1; 40 AI Points
Reach Sector 24Engine Speed +0.1; 40 AI Points
Reach Sector 30Engine Speed +0.1; 60 AI Points
Reach Sector 36Engine Speed +0.1; 60 AI Points
Reach Sector 42Engine Speed +0.1; 80 AI Points
Reach Sector 48Engine Speed +0.1; 80 AI Points
Reach Sector 56Engine Speed +0.1; 100 AI Points
Reach Sector 69Engine Speed +0.1; 100 AI Points

Clear X unique sectors[edit | edit source]

Make sure that all Sector variants are cleared (A, B, and C). To check which sectors still need to be cleared, the Sector Data screen can be used. Completed sectors are marked in red for the current run, and yellow for past runs.

AchievementReward
Clear 12 Unique SectorsAll Damage + All Max Shields x1.03; 20 AI Points
Clear 22 unique sectorsAll Damage + All Max Shields x1.03; 30 AI Points
Clear 32 unique sectorsAll Damage + All Max Shields x1.03; 40 AI Points
Clear 46 unique sectorsAll Damage + All Max Shields x1.03; 50 AI Points
Clear 58 unique sectorsAll Damage + All Max Shields x1.03; 60 AI Points
Clear 80 unique sectorsAll Damage + All Max Shields x1.03; 70 AI Points

Clear EVERY sector within x minutes[edit | edit source]

This achievement is all about speedrunning. A high engine speed is required, and long-range weapons help clear sectors faster. During this achievement it is important to pay attention to the game, since all routes (A, B and C) need to be cleared for every sector, up to the specified target.

Despite the achievements mentioning a specific starting sector, this is not required and all of them could be done from sector 1.

AchievementRewardTips
Clear EVERY sector (a,b,c) up to and including 15 within 20 minutes.All Fire Rate + All Tick Rate x1.01
100 AI Points
You need to have a minimum engine speed of 1.17, assuming instant kill of bosses.
Use the 'Auto Navigate' upgrade from the AI Upgrades for efficient flying. Offline progress does not contribute towards this achievement.
Starting at sector 13, clear EVERY sector (a,b,c) up to and including 29 within 25 minutes.All Fire Rate + All Tick Rate x1.01
100 AI Points
You need to have a minimum engine speed of 3.47, assuming instant kill of bosses.

For this run its essential to have base 1 security upgrade and start at sector 13 to succeed.

Starting at sector 26, clear EVERY sector (a,b,c) up to and including 44 within 36 minutesAll Fire Rate + All Tick Rate x1.01
100 AI Points
You need to have a minimum engine speed of 4.45, assuming instant kill of bosses.

For this run its essential to have base 2 security upgrade and start at sector 26 to succeed.

Starting at sector 39, clear EVERY sector (a,b,c) up to and including 59 within 42 minutesAll Fire Rate + All Tick Rate x1.01
100 AI Points
You need to have a minimum engine speed of 5.84, assuming instant kill of bosses.

For this run its essential to have base 3 security upgrade and start at sector 39 to succeed.

Starting at sector 1, clear EVERY sector (a,b,c) up to
and including 74 within 74 minutes
Speedster ship designYou need to have a minimum engine speed of X, assuming instant kill of bosses.

Reach sector x with the basic ship[edit | edit source]

These achievements are usually obtainable when the highest sector is around 3 sectors higher than the achievement requirement. Note that retrofitting into a basic ship will not work. It is vital to start from sector 1 after prestiging for this achievement.

Since players are already strong enough to get to the target sector in the first place, weapons and shields don't matter (with the exception of Gatling Laser, which has a lower range and can make some sectors impossible).

AchievementReward
Reach Sector 5 with the basic ship starting from sector 1All Damage + All Max Shields x1.1; 15 AI Points
Reach Sector 11 with the basic ship starting from sector 1All Damage + All Max Shields x1.1; 30 AI Points
Reach Sector 18 with the basic ship starting from sector 1All Damage + All Max Shields x1.1; 45 AI Points
Reach Sector 24 with the basic ship starting from sector 1All Damage + All Max Shields x1.1; 60 AI Points
Reach Sector 30 with the basic ship starting from sector 1All Damage + All Max Shields x1.1; 75 AI Points
Reach Sector 36 with the basic ship starting from sector 1All Damage + All Max Shields x1.1; 90 AI Points
Reach Sector 46 with the basic ship starting from sector 1All Damage + All Max Shields x1.1; 115 AI Points
Reach Sector 60 with the basic ship starting from sector 1All Damage + All Max Shields x1.1; 130 AI Points

Reach x Compute Levels[edit | edit source]

AchievementReward
Reach 1000 Compute LevelsCompute Levels Gained x1.01; 10 AI Points
Reach 10000 Compute LevelsCompute Levels Gained x1.01; 10 AI Points
Reach 1e5 Compute LevelsCompute Levels Gained x1.01; 20 AI Points
Reach 1e7 Compute LevelsCompute Levels Gained x1.01; 20 AI Points
Reach 1e9 Compute LevelsCompute Levels Gained x1.01; 30 AI Points
Reach 1e11 Compute LevelsCompute Levels Gained x1.01; 30 AI Points
Reach 1e13 Compute LevelsCompute Levels Gained x1.01; 40 AI Points
Reach 1e15 Compute LevelsCompute Levels Gained x1.01; 40 AI Points
Reach 1e17 Compute LevelsCompute Levels Gained x1.01; 50 AI Points
Reach 1e19 Compute LevelsCompute Levels Gained x1.01; 50 AI Points
Reach 1e21 Compute LevelsCompute Levels Gained x1.01; 60 AI Points
Reach 1e23 Compute LevelsCompute Levels Gained x1.01; 60 AI Points
Reach 1e27 Compute LevelsCompute Levels Gained x1.01; 70 AI Points

Make all synth recipes infinite[edit | edit source]

AchievementReward
Make all synth T1 recipes infiniteSynth Speed x1.1; 30 AI Points
Make all synth T2 recipes infiniteSynth Speed x1.1; 30 AI Points
Make all synth T3 recipes infiniteSynth Speed x1.1; 60 AI Points
Make all synth T4 recipes infiniteSynth Speed x1.1; 60 AI Points
Make all synth T5 recipes infiniteSynth Speed x1.1; 90 AI Points
Make all synth T6 recipes infiniteSynth Speed x1.1; 90 AI Points
Make all synth T7 recipes infiniteSynth Speed x1.1; 120 AI Points
Make all synth T8 recipes infiniteSynth Speed x1.1; 120 AI Points
Make all synth T9 recipes infiniteSynth Speed x1.1; 150 AI Points

Max Out x Unique Void Shards[edit | edit source]

The Sector Data screen can be used to see which shards have been maxed out.

AchievementReward
Max Out 2 Unique Void ShardsShard Drop Rate x1.1; 15 AI Points
Max Out 8 Unique Void ShardsShard Drop Rate x1.1; 30 AI Points
Max Out 16 Unique Void ShardsShard Drop Rate x1.1; 45 AI Points
Max Out 24 Unique Void ShardsShard Drop Rate x1.1; 60 AI Points
Max Out 32 Unique Void ShardsShard Drop Rate x1.1; 75 AI Points
Max Out 40 Unique Void ShardsShard Drop Rate x1.1; 90 AI Points
Max Out 47 Unique Void ShardsShard Drop Rate x1.1; 105 AI Points

Sustain x Power Boosts[edit | edit source]

Note that 14 and above are "Power Boost levels", which require the "Reactor Boost Levels" upgrade from base 1.

AchievementReward
Sustain 1 Power Boost for 5+ minutesVoid Power Generation x1.05; 20 AI Points
Sustain 2 Power Boosts for 5+ minutesVoid Power Generation x1.05; 20 AI Points
Sustain 3 Power Boosts for 5+ minutesVoid Power Generation x1.05; 30 AI Points
Sustain 5 Power Boosts for 5+ minutesVoid Power Generation x1.05; 30 AI Points
Sustain 7 Power Boosts for 5+ minutesVoid Power Generation x1.05; 40 AI Points
Sustain 14 Power Boost levels for 5+ minutesVoid Power Generation x1.05; 40 AI Points
Sustain 28 Power Boost levels for 5+ minutesVoid Power Generation x1.05; 50 AI Points
Sustain 56 Power Boost levels for 5+ minutesVoid Power Generation x1.05; 50 AI Points
Sustain 112 Power Boost levels for 5+ minutesVoid Power Generation x1.05; 60 AI Points
Sustain 224 Power Boost levels for 5+ minutesVoid Power Generation x1.05; 60 AI Points
Sustain 448 Power Boost levels for 5+ minutesVoid Power Generation x1.05; 70 AI Points
Sustain 896 Power Boost levels for 5+ minutesVoid Power Generation x1.05; 70 AI Points
Sustain 1792 Power Boost levels for 5+ minutesVoid Power Generation x1.05; 80 AI Points
Sustain 3584 Power Boost levels for 5+ minutesVoid Power Generation x1.05; 80 AI Points

Gain x Research[edit | edit source]

AchievementReward
Gain 1000 ResearchBonus to Research x1.05; 10 AI Points
Gain 1e5 ResearchBonus to Research x1.05; 10 AI Points
Gain 1e7 ResearchBonus to Research x1.05; 20 AI Points
Gain 1e9 ResearchBonus to Research x1.05; 20 AI Points
Gain 1e11 ResearchBonus to Research x1.05; 30 AI Points
Gain 1e13 ResearchBonus to Research x1.05; 30 AI Points
Gain 1e15 ResearchBonus to Research x1.05; 40 AI Points
Gain 1e17 ResearchBonus to Research x1.05; 40 AI Points
Gain 1e19 ResearchBonus to Research x1.05; 50 AI Points
Gain 1e21 ResearchBonus to Research x1.05; 50 AI Points
Gain 1e23 ResearchBonus to Research x1.05; 60 AI Points
Gain 1e25 ResearchBonus to Research x1.05; 60 AI Points
Gain 1e35 ResearchBonus to Research x1.05; 70 AI Points
Gain 1e50 ResearchBonus to Research x1.05; 70 AI Points
Gain 1e75 ResearchBonus to Research x1.05; 80 AI Points
Gain 1e100 ResearchBonus to Research x1.05; 80 AI Points

Complete x Challenges[edit | edit source]

Visit Core Computing Challenge Guide, Synth Purity Challenge Guide, Power Hungry Challenge Guide, and Base Carry Challenge Guide for strategies to complete challenges.

AchievementReward
Complete 1 Challenge25 AI Points
Complete 4 Challenges50 AI Points
Complete 10 Challenges75 AI Points
Complete 20 Challenges100 AI Points

Complete x Warps[edit | edit source]

AchievementReward
Complete 4 WarpsWarp Core Charge Speed x1.02; 25 AI Points
Complete 12 WarpsWarp Core Charge Speed x1.02; 50 AI Points
Complete 36 WarpsWarp Core Charge Speed x1.02; 75 AI Points
Complete 72 WarpsWarp Core Charge Speed x1.02; 100 AI Points
Complete 144 WarpsWarp Core Charge Speed x1.02; 125 AI Points
Complete 300 WarpsWarp Core Charge Speed x1.02; 150 AI Points
Complete 1000 WarpsWarp Core Charge Speed x1.02; 175 AI Points
Complete 10000 WarpsWarp Core Charge Speed x1.02; 200 AI Points

Gain x Total Crew Levels[edit | edit source]

AchievementReward
Gain 100 Total Crew LevelsCrew XP Gain Multiplier x1.05; 25 AI Points
Gain 1000 Total Crew LevelsCrew XP Gain Multiplier x1.05; 50 AI Points
Gain 1e4 Total Crew LevelsCrew XP Gain Multiplier x1.05; 75 AI Points
Gain 1e5 Total Crew LevelsCrew XP Gain Multiplier x1.05; 100 AI Points
Gain 1e6 Total Crew LevelsCrew XP Gain Multiplier x1.05; 125 AI Points
Gain 5e6 Total Crew LevelsCrew XP Gain Multiplier x1.05; 150 AI Points

Reach sector 74 and complete all tasks[edit | edit source]

This achievement is mandatory for progression beyond sector 74. It also gives 300 AI Points. See Tasks and How to Beat Them for more info.

Secret Achievements[edit | edit source]

Secret achievements are located at the bottom of the Achievements list and marked with a . Some of these require progress in the game, but some might be activated right away.

Spoilersfor Secret Achievements(click here to dismiss)

Secret Achievements
AchievementRewardRequirement
Enter secret code on the settings screen22 AI pointsEnter the secret code.
Base(ic) GreenGreen Ship DesignFill the grid of base 1 with only Materials. Requires all slots in base 1 unlocked.
Messed up the setup25 AI pointsPrestige twice within 60 seconds.
Who would try to cheat an achievement???50 AI pointsRetrofit to the Basic ship in sector 5+
Three base word (enter code on settings screen)50 AI pointsEnter the now code. This only works if bases 1-3 have been unlocked.
Utterly fail at a warp50 AI pointsClose a warp with 0 essence gained.
Perform an Octocharge50 AI pointsComplete a warp with 8 overcharges
Current Year Acumen100 AI pointsGet your highest Acumen total to the current year (2024 as of this writing). This is the only secret achievement that can be obtained with normal progression.

Spaceversary[edit | edit source]

These achievements can only be obtained during the Spaceversary event. Unlike secret achievements, they do not appear until you get them.

Major Spoilersfor Spaceversary Event Achievements(click here to dismiss)

AchievementRewardRequirement
Surely scoring -30 was intentional...10 AI PointsTrigger the Anomaly Detector and get a score of -30 or less
Dedicated to the grind and got all the Versarite upgrades.10 AI PointsMax out all 6 upgrades to the Anomaly Detector
Supreme skill got 3000 or more Versarite in one go!10 AI PointsGet a score of 3000 or more
66610 AI PointsGet a score of exactly 666

Achievements for S75+[edit | edit source]

Major Spoilersfor Sectors 75+(click here to dismiss)

These achievements are located at the second page of the Achievements tab when you reach sector 75. They act similar to normal achievements from the first page.

Disable a capital ship x times

Easiest to farm in a sector where the enemy capital ship can be defeated in a single shot.

AchievementReward
Disable a capital ship 100 timesAll Capital Damage x1.02; 30 AI Points
Disable a capital ship 1000 timesAll Capital Damage x1.02; 60 AI Points
Disable a capital ship 5000 timesAll Capital Damage x1.02; 90 AI Points
Disable a capital ship 10000 timesAll Capital Damage x1.02; 120 AI Points
Disable a capital ship 50000 timesAll Capital Damage x1.02; 150 AI Points
Disable a capital ship 1e5 timesAll Capital Damage x1.02; 180 AI Points

Break a capital ship part x times

Easiest to farm in a sector where the enemy capital ships parts can be broken in a single fighter pass-by.

AchievementReward
Break a capital ship part 200 timesFighter Efficiency x1.02; 30 AI Points
Break a capital ship part 2000 timesFighter Efficiency x1.02; 60 AI Points
Break a capital ship part 20000 timesFighter Efficiency x1.02; 90 AI Points
Break a capital ship part 50000 timesFighter Efficiency x1.02; 120 AI Points
Break a capital ship part 1e5 timesFighter Efficiency x1.02; 150 AI Points
Break a capital ship part 5e5 timesFighter Efficiency x1.02; 180 AI Points

Lose x fighters

AchievementReward
Lose a fighter 50 timesFighter Durability x1.02; 30 AI Points
Lose a fighter 100 timesFighter Durability x1.02; 60 AI Points
Lose a fighter 500 timesFighter Durability x1.02; 90 AI Points
Lose a fighter 1000 timesFighter Durability x1.02; 120 AI Points
Lose a fighter 5000 timesFighter Durability x1.02; 150 AI Points
Lose a fighter 10000 timesFighter Durability x1.02; 180 AI Points
Lose a fighter 50000 timesFighter Durability x1.02; 210 AI Points

Tier up Compute x times

AchievementReward
Tier up Compute 5 times in a runCompute Speed x1.05; 30 AI Points
Tier up Compute 10 times in a runCompute Speed x1.05; 60 AI Points
Tier up Compute 20 times in a runCompute Speed x1.05; 90 AI Points
Tier up Compute 50 times in a runCompute Speed x1.05; 120 AI Points
Tier up Compute 100 times in a runCompute Speed x1.05; 150 AI Points
Tier up Compute 150 times in a runCompute Speed x1.05; 180 AI Points

Gain x Capital Research

Only possible after reinforcing once, reaching sector 74, and getting the "Capital Research" upgrade from base 5.

AchievementReward
Gain 1e7 Capital ResearchBonus to Applied Research + Bonus to Fundamental Research x1.05; 30 AI Points
Gain 1e12 Capital ResearchBonus to Applied Research + Bonus to Fundamental Research x1.05; 60 AI Points
Gain 1e17 Capital ResearchBonus to Applied Research + Bonus to Fundamental Research x1.05; 90 AI Points
Gain 1e25 Capital ResearchBonus to Applied Research + Bonus to Fundamental Research x1.05; 120 AI Points

Tier up Overdrive

Only possible after reinforcing once, reaching sector 83, and unlocking the Massive Reactor.

AchievementReward
Tier up Overdrive 1 time in a ReinforceOverdrive Charge Speed x1.05; 30 AI Points
Tier up Overdrive 8 time in a ReinforceOverdrive Charge Speed x1.05; 60 AI Points
Tier up Overdrive 12 time in a ReinforceOverdrive Charge Speed x1.05; 90 AI Points
Tier up Overdrive 16 time in a ReinforceOverdrive Charge Speed x1.05; 120 AI Points
Tier up Overdrive 24 time in a ReinforceOverdrive Charge Speed x1.05; 150 AI Points
Tier up Overdrive 32 time in a ReinforceOverdrive Charge Speed x1.05; 180 AI Points

Reach x Fleet power

Obtained naturally by reinforcing.

AchievementReward
Reach 1 Fleet Power100 AI Points
Reach 9 Fleet Power150 AI Points
Reach 98 Fleet Power200 AI Points
Reach 1085 Fleet Power250 AI Points

Normal Achievements Extended

These achievements are the same as some from the first page, but with higher requirements.

AchievementReward
Reach Sector 80Engine Speed +0.1; 120 AI Points
Reach Sector 90Engine Speed +0.1; 120 AI Points
Clear 102 unique sectorsDamage + Max Shields x1.03; 90 AI Points
Clear 130 unique sectorsDamage + Max Shields x1.03; 100 AI Points
Max Out 57 Unique Void ShardsShard Drop Rate x1.1; 120 AI Points
Make all synth T10 recipes infiniteSynth Speed x1.1; 150 AI Points
Make all synth T11 recipes infiniteSynth Speed x1.1; 180 AI Points
Make all synth T12 recipes infiniteSynth Speed x1.1; 210 AI Points

Pull x enemies through the veil

Upgrading warp, Veil Piercer, and the "Pierce Tech" specimen research to increase its charge rate help complete this achievement faster.

AchievementReward
Pull 10 enemies through the veilVeil Piercer Charge Rate x1.05; 20 AI Points
Pull 100 enemies through the veilVeil Piercer Charge Rate x1.05; 40 AI Points
Pull 1000 enemies through the veilVeil Piercer Charge Rate x1.05; 60 AI Points
Pull 5000 enemies through the veilVeil Piercer Charge Rate x1.05; 80 AI Points
Pull 10000 enemies through the veilVeil Piercer Charge Rate x1.05; 100 AI Points

Pull x rare enemies through the veil

Upgrading warp, Veil Piercer, and the "Pierce Tech" specimen research to increase its charge rate, as well as the lv50 "Precision Detection" node on Veil Piercer, and the specimen research "Deep Scan Tech" to increase rare chance help complete this achievement faster.

AchievementReward
Pull 1 rare enemy through the veilRare Bonus Multiplier x1.05; 25 AI Points
Pull 5 rare enemies through the veilRare Bonus Multiplier x1.05; 50 AI Points
Pull 25 rare enemies through the veilRare Bonus Multiplier x1.05; 75 AI Points
Pull 50 rare enemies through the veilRare Bonus Multiplier x1.05; 100 AI Points
Pull 250 rare enemies through the veilRare Bonus Multiplier x1.05; 125 AI Points
Pull 1000 rare enemies through the veilRare Bonus Multiplier x1.05; 150 AI Points

Gain x Specimen Research

Only possible after getting reinforcing 4 times and reaching sector 92.

AchievementReward
Gain 10 levels of Specimen ResearchBonus to Specimen Research x1.05; 20 AI Points
Gain 50 levels of Specimen ResearchBonus to Specimen Research x1.05; 40 AI Points
Gain 250 levels of Specimen ResearchBonus to Specimen Research x1.05; 60 AI Points
Gain 1000 levels of Specimen ResearchBonus to Specimen Research x1.05; 80 AI Points

Secret Achievements for S75+

These achievements are located at the bottom of the second page of the Achievements tab when you reach sector 75. They act similar to secret achievements from the first page, with better rewards.

Secret Achievements for S75+
AchievementRewardRequirement
Your ship is a little out of its league50 AI Points + 6 Hour Time SkipGet killed by a capital ship shot, while in a ship class of Destroyer or lower
It's Corever 9000...?50 AI Points + 6 Hour Time SkipRetrofit to T1 weapons/shields and get a combined total of 9000 levels
Clear sector 80 in an unmanned shipMastery RespecBeat sector 80 without any Crew equipped
Veiled Empathy50 AI Points + 6 Hour Time SkipLet a veiled enemy survive for 2 minutes
This piercing monotony is hardly worth it...50 AI Points + 6 Hour Time SkipManually activate pierce veil 10 times
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